Description
For which tasks (responsibilities)?
Working on a specific midcore shooter project.
Handling Live Ops, including the creation and launch of new events and activities for an existing product, followed by an analysis of their success.
Staying well-versed in the shooter genre, with extensive experience playing various types of shooters (PC, console, mobile) and a solid understanding of genre-specific mechanics and trends.
Maintaining a strong understanding of the mobile shooter market, including key products, current trends in mobile midcore games, and audience preferences in this niche.
Designing new weapons and game modes, focusing on mechanics and player experience, with an emphasis on the feel and impact of shooting mechanics.
Balancing combat, ensuring a well-structured balance between classes and weapons.
Working with F2P monetization, integrating monetization strategies into the combat and progression systems of mobile games.
What kind of professional are we looking for?
3+ years of experience in shooter development (preferably for mobile platforms) or in midcore game development with similar mechanics and audience.
Expertise in Live Ops, including creating, launching, and analyzing in-game events.
Extensive knowledge and experience in playing shooters across platforms (PC, console, mobile), with a clear understanding of the genre and current trends.
Deep understanding of the mobile shooter market and modern trends in mobile midcore games, as well as player preferences.
Proven experience in designing new weapons and game modes for mobile shooters, with attention to both mechanics and the player’s experience with the shooting feel.
Skills in combat balance, considering the interaction between different weapon types and classes.
Strong background in F2P monetization, with the ability to incorporate monetization strategies into combat systems.
The selection process
❗Apply here:
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