Description

Team size and structure?

35+

For which tasks (responsibilities)?

• Improve the existing interfaces and design new

• Create final models, animations, and support documentation for the developers and conduct author's supervision

• Communicate with a huge number of professionals in different fields and find the best solutions

• Participate in cross-reviewing the work of your fellow designers

What kind of professional are we looking for?

• Real experience in game interface design, confirmed by your portfolio

• Good understanding of design and perception principles

• Good graphic design skills allowing you to create skeuomorphic game interfaces

• Good technical skills in Adobe Photoshop and Figma

• Good communication skills, the ability to listen, communicate your ideas, and explain your decisions

• Intermediate or higher level of English (can read documentation and communicate with English-speaking coworkers)

What is important for us in a person?

• The ability to create animations and work in After Effects, Animate, and other animation applications
• Experience of organizing and carrying out usability tests
• Work experience in the game industry
• Basic knowledge of game psychology, marketing, and game design

What are the conditions and bonuses?

  • Remote, hybrid or onsite work in Poznan or Warsaw (Poland)

  • B2B

  • Paid leave: 20 days per year

  • Start your workday anytime between 9am to 12pm

  • Co-financing of sport cards

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