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Description
Team size and structure?
35+
For which tasks (responsibilities)?
• Improve the existing interfaces and design new
• Create final models, animations, and support documentation for the developers and conduct author's supervision
• Communicate with a huge number of professionals in different fields and find the best solutions
• Participate in cross-reviewing the work of your fellow designers
What kind of professional are we looking for?
• Real experience in game interface design, confirmed by your portfolio
• Good understanding of design and perception principles
• Good graphic design skills allowing you to create skeuomorphic game interfaces
• Good technical skills in Adobe Photoshop and Figma
• Good communication skills, the ability to listen, communicate your ideas, and explain your decisions
• Intermediate or higher level of English (can read documentation and communicate with English-speaking coworkers)
What is important for us in a person?
• The ability to create animations and work in After Effects, Animate, and other animation applications
• Experience of organizing and carrying out usability tests
• Work experience in the game industry
• Basic knowledge of game psychology, marketing, and game design
What are the conditions and bonuses?
Remote, hybrid or onsite work in Poznan or Warsaw (Poland)
B2B
Paid leave: 20 days per year
Start your workday anytime between 9am to 12pm
Co-financing of sport cards
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