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What are you working on? Genres: Adventure, MMO Platforms: PC, Console Team size and structure? 50+ For which tasks (responsibilities)? Develop clean, maintainable, and efficient C++ code for gameplay systems and mechanics. Collaborate closely with game designers, artists, and programmers to implement new features. Perform thorough code reviews and provide constructive feedback to uphold code quality, performance, and maintainability. Profile and optimize systems to enhance performance. What kind of professional are we looking for? ~4+ years of experience with Unreal Engine 4 or 5. ~5+ years of professional experience in C++ programming. ~2+ years of experience developing multiplayer games. ~ Proficiency with Perforce (P4) and Swarm for version control. ~ Experience conducting and participating in code reviews. ~ Strong profiling skills using Unreal’s Stats system and Unreal Insights. Nice to Have: Experience with P4 and Swarm; Understanding of basic microservice architecture. Experience with Unreal Game Sync (UGS). Familiarity with CI/CD pipelines. Experience with third-party profilers (e.g., Visual Studio Profiler). What are the conditions and bonuses? ~ Remote work from any location globally, with flexible hours. ~8-hour workday tailored to your personal routine. ~ Salary based on experience, with regular reviews to stay competitive. ~ Benefits include paid sick leave, vacations, and holidays. ~ Work in a transparent, friendly team with no micromanagement. ~ Your creativity is valued, and your ideas will be implemented in our collaborative environment.
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